Using Collaborative Games to support your teaching
Collaborative learning is becoming more important in the classroom as we encourage active learning between children. There are a number of ways which you can use Tigerface Games to support your teaching.
1. Use the game to teach collaboration and social skills
Between the ages of 5-11, children have to learn key skills such as turn taking and empathy. It is at this age that children become more aware of their actions in relation to others, and it is important to find ways to teach the importance of respecting others.
For those in early grades (between 5-6 years old), our Smash Party games are perfect for this purpose. Smash Party is a 4 player game, designed specifically for 5 year olds (Smash Party Cat) and 6 year olds (Smash Party Mole). The children take it in turns to answer a question, and they are asked to respect and help their team mates in answering all the questions correct as quick as possible.
For those in later grades (7-11 years old), Equator and the collaborative mode in Sushi Scramble is ideal to encourage problem solving in pairs. Both of these games have been designed so that it is very difficult to complete on their own. Very quickly, the children begin to realise that only by working together, and talking out loud, will they solve the puzzles on the screen. Sushi Scramble forces the players to take separate, but complementary roles as the chef and the waiter. In Equator, the gameplay is balanced so that the two players have equal contribution to the coming up with the right answer.
2. Use our games to engage boys
Research shows that iPads have been most effective when used in engaging children that learn by other ways besides the traditional pen and paper. Having an activity which encourages talk will help those learners that are extroverted, and used to thinking out loud. Enabling talking is good for some children, and we believe this will bring most benefit to boys in the classroom.
We’ve found that competitive games work best in scenario, with the element of competition used to get the children to work more accurately and faster.
Our game, Cosmic Reactor, has been designed to encourage children to work quickly and accurately in math problems. Through a series of 7 mini-games, the children can compete against each other, and they can set the different math skills that they want to practise (addition, subtraction, multiplication or division – individually or through some unique combination). Obviously, this type of activity is best to reinforce learning of these arithmetic skills. In playtests, we have found the game to be extremely effective in getting engagement for children and their parents.
3. Use our games as a reward activity
Games like Sushi Scramble and Cosmic Reactor have been designed to have a play session of between 5-7 minutes. This is perfect as a reward for children that finish their work before their peers. The games are fun and have been designed to be stand-alone.
If you use SMART Boards and SMART Notebook, you should check out the FREE tools that we provide for teachers. We have over 15 SMART Board widgets that you can use to create interactive activities for your class.
You can check out any of our widgets by clicking on them below, or going to the Tigerface Games website on SMART Exchange